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CRISTIAN GUZMAN
GAME DESIGNER
UX/UI -BEAT DOWN
Duration:
3 months
Tools:
Adobe Illustrator
General Information
A UI for games class final project I had to develop a custom UI and game Flow Wire frame for an original game (in development or conceptual). The game BEAT DOWN is a 3rd person action adventure game that uses music tracks to apply power ups and special to the combat. The UI is made to address the games specific needs.
Here is a sample of my work.
Game-flow Wire-frame
A simple wire fram detailing the
Game UI Wire-frame
Game UI Final Version
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