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CRISTIAN GUZMAN
GAME DESIGNER
UX/UI - Chefy
Duration:
3 months
Team size:
3
Tools:
Balsamic, inVision, Sketch
General Information
For the summer I was given a the opportunity to develop a pitch for an origin game based on one of Cartoon Networks IP. I spend a month creating the game design document, Art design documents, and Technical design documents. Along with this I created several Game Flow Wire-frames and UI prototypes using Adobe Illustrator.
Here is a sample of my work.
IPhone UI Wire-frame
Game UI Final Version
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